Mythri Volleyball Tournament Rules
All participants in the tournament assume the risk of injury. Mythri Sportz, its employees, and volunteers shall not be liable for injury to any person, and shall not be liable for loss or damage to personal property arising from or in any way resulting from participation in the tournament.
Mythri Sportz prohibits possession or consumption of alcohol to anyone representing the team, including friends and family members, during its events and anywhere in the events location. Possession or consumption of alcohol will forfeit the team from the Mythri Volleyball tournament.
Submitting a Roster
Each team must submit a roster with a maximum of 10 players and designate a team captain. All players in the team must be of Indian origin. No player should register or play for more than one team. If any player is found to be playing for more than one team, all matches that player participates will be ruled against the particular team. Rosters must be finalized before the team's first match of the tournament. The organizing committee of Mythri Sportz may allow changes to a team's roster if respective team(s) would not be able to field enough players due to injury, illness, or other special unforeseen circumstances.
- The organizing committee of Mythri Sportz shall have the power to make decisions on any matters or questions not specifically covered in the rules.
- Disputes should be resolved between the team captains. When the dispute cannot be resolved, replay the point.
- During the game, any concerns or disagreements should be voiced only through your respective team captains. We will not entertain any other viewpoints from your team.
- Good sportsmanship is required of all participants. Team captains assume full responsibility for the conduct of their teams. Players may be suspended or disqualified from play for any perceived unsportsmanlike conduct.
- Registrations will be accepted in order of the team's that pay. Only teams that have paid will be allowed to play.
- Any physical or verbal abuse involving any player or team will be subject to the team being disqualified directly from the tournament and further actions, including removal if required. We encourage victims of any abuse to have the confidence to come forward to any tournament official, knowing they will be listened to and assured their allegations will be taken seriously and investigated.
Each game will start with a Toss. The winner of the toss will have one of two options: choose to serve first or choose which side they prefer to play on (not both).
Penalties & Forfeits
A full team consists of 10 players. 6 players in the court and 4 players substitute. A team may decide to play with a minimum of 4 players. If you do not meet the minimum requirements, first game will be forfeited. If you do not have a full team at the start of your game (we wait for 5 minutes), your team will automatically lose the first serve and the other team will be awarded 5 points.
We follow FIVB standards so we allow libero to be part of your team count.
Note: you may not substitute players from other teams for your team; only people listed on your registration form may play for your team.
- If the ball hits the roof or anything hanging from the roof it is still in play with in the same side, if it crosses the other side it's out of play.
- A legal serve in is one that crosses the net and is either touched by an opposing player or lands within the opposing team's area of the court within the boundary lines. A serve that makes contact with the net and carries over to the opponent's side of the net is a live serve and must be returned.
- Servers must rotate after each side out; failure to rotate servers will cost your team a point. After the serve, players may move anywhere they like, but before serve, rotation must remain consistent (diamond or square formation).
- Setting the serve is legal as long as the ball is not caught or carried.
- The server may not step on or over the end line until the ball is in contact. The width of the service area is from sideline to sideline. The depth of the service area is infinite.
- A defensive block does not count as one of the allowable contacts. A player may reach over the net to block a ball if:
- Any portion of the ball breaks the plane of the net.
- After the offense has come in contact with the ball on the third attempt.
- If on the second contact, the setter is NOT setting, but rather attacking.
- The serve may not be blocked or spiked. Players can return the serve by:
- Bump pass
- Clasping their hands together
- A closed fist
- A set (AS LONG AS THE BALL IS NOT CAUGHT OR CARRIED)
- No part of the body may touch the net at any time unless a ball or person driven into the net causes the contact. Player contact with the net in a manner not directly relating to or affecting the course of play is not a violation. Contact with hair or part of the uniform will not be considered a fault.
- Contact of the ball when spiking is legal only if a portion of the ball is in contact with the plane of the net or on the spiker's side of the net. Spikers may follow through over the net after legal contact.
- The ball must be cleanly hit when spiking with an open hand. Guiding or carrying is illegal. A carry is any use of an open hand(s) while making contact with the ball that is not in a firm manner.
- Out of bounds is the area outside the designated court line. Antennas will be considered out of bounds as well. The line is in bounds.
- A player may touch but not completely cross over the center line with his/her foot.
- The ball can contact any number of body parts down to, and including the foot.
Line Judges, Scorekeepers, & Officials
There will be a rotation of members from all volleyball teams who will serve as line judges, score keepers, and officials. There will be no arguments or rebuttals on calls.
Disclaimer - Please Read
Mythri Volleyball Trophy Organizers reserve all the rights to change game rules and tournament format at any point in time based on their discretion and their decisions will be considered final.